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#1
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Hi all,
while reading a while ago about Delauny Triangulation and Voronoi Diagrams i thought i create something resembling Voronoi cells. The images shows an Eye of my favorite Movie Actress Zhang Ziyi. The second image is what i came up with. To better view the effect move away a few meters from your monitor...:-) The image shows 500+ curved surface objects created and rendered in Shade 10.5 beta. Hope you like. Template in original size ![]() and my rendering ![]() Regards Stefan |
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#2
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Good work Stefan... it has a perfectionism. I imagine it in gigantic posters giving a social message :-)
As to Zhang Ziyi... I am more of Michelle Yeoh but, anyway, those are matters of personal taste... :-))) |
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#3
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I find this quite practical for doing floor designs. I presume you did the voronoi cells with a script-plugin-thingy?
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#4
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Hi Dimitri and Juan Manuel,
thanks for the comments! Michelle Yeoh, cool! There was a game a couple of years ago at the puma.com site where you could play with Michelle and fight against the bad guys :-) I think the most fans, if i remember correctly, has Gong Li...;-) Well, the Voronoi Cells are completely rebuild in my 2D Drawing program, which i created before in Photoshop. ![]() step one was then to correct the colors(see color matching thread*). then i created a script to clean each shape, due to the fact that imported .ai files give you an additional control point in each shape, which creates rounding and shading erros when building and rendering the shapes. after that i used the round line plug-in(OSX) from Toshiaki Kato san to round all shapes at ones. finally i created a script which builds the shapes and then assigns the colors again from a closed line to the final curved surface. *Once i have learned more Python i like to create a script which reads the colors from file1.svg and assigns then the colors to file2.shd(XML) Regards Stefan Last edited by Stefan; 24th January 2010 at 10:13 AM. |
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