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#31
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Juanmanuel, Sorry I wrote your name wrong. Do you have an idea what would be the maximum file size for Shade to handle with 4 GB SDRAM and 256 VRAM? I'm still thinking of buying a new Mac with 16 GB SDRAM and 512 VDRAM and quad core Intel processor. Would that improve the max file size to handle for Shade much? In the end I would like to build a model of the Parthenon, with all the important details like the sculptures, paintings and materials. A walk-through model ready for animation.
May be a bit too ambitious, but I like to try it. Ron. |
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#32
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I think it is quite possible. I have just 8gb ram, and can pretty much render anything I throw at Shade, so you should not have a problem with double that amount!
I'll look at your second column and let you know. And start working on a column-making tutorial |
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#33
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You know, you could reduce the filesize a bit using noise shaders to do that marble look...
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#34
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Juanmanuel, Thanks for looking at my second column and setting up this tutorial.
Your answer about the Mac is very reassuring for me. I don't know what a noise shader is, but I'll find out from the electronic manual. Ron. |
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#35
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Boolean column with a noise-based material...
Last edited by juanmanuel; 18th January 2010 at 07:43 PM. Reason: missing attachment |
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#36
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Juanmanuel, I don't see the attachment. It's not sent I think.
Ron. |
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#37
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oops my bad.
corrected |
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#38
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BTW, how did things go? Were you able to render?
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